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| Unique powers levels vs Balance power levels; How would you guy's feel about a Unique rank match. | |
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| Tweet Topic Started: Jul 13 2016, 09:51 AM (211 Views) | |
| Amerson26 | Jul 13 2016, 09:51 AM Post #1 |
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Alot of people prefer balance compare unique power levels. See what I want from a dbz game is a game that's true to the show. The question is why do I prefer unique power level over balance. Let's say there was 4 different training method and they all have they own advantages. 1. Durability 2. Ki control 3. Learn new abilities by mixing abilities with other abilities within the game. 4. Gravity chamber which should increase a player speed and power level By having unique power levels tournaments would be even more interesting Let's say for rank matchs you only used your create a character that you build . You may come across a player that's much stronger then you. But the fun thing about this every match you play you will come across a unique player. They should make transformation somewhat hard to earn for your characters as well. And they should make a stable multiple for every transformation. And also make the ssj and all other transformation matter. When it come down to graphics they should add more battle physics and environment effect. I would like to be able crack a player armor. And ki clash would be pretty good as well . How hard is it for them to go this directions with a day? So tell me what you guy's would think about a game/mode like this? Sorry for any miss spell. |
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