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| When will the dumbing down of games end? | |
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| Tweet Topic Started: Feb 23 2016, 11:28 PM (1,470 Views) | |
| Tinny | Feb 24 2016, 01:50 AM Post #16 |
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^ Complete and utter lies
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| Ding | Feb 24 2016, 01:51 AM Post #17 |
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I don't see starcraft on the psn store? Is it an xbox exclusive? |
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Dingo Dingo | |
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| Goddess Ultimecia | Feb 24 2016, 01:52 AM Post #18 |
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Nah, it's exclusively for the Sega Dreamcast, might have to do a bit of working around to get through Sega's marketplace but it should be there. |
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| Ding | Feb 24 2016, 01:55 AM Post #19 |
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Lies. The sega dreamcast was never released in Korea. |
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Dingo Dingo | |
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| Goddess Ultimecia | Feb 24 2016, 01:57 AM Post #20 |
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Thankfully South Korea does allow imports. Even though there are few South Koreans with them, having such a concentrated group has exemplified their suckage to noob levels. Perfect for someone of your caliber. |
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| Ding | Feb 24 2016, 02:07 AM Post #21 |
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Just ordered a dreamcast on amazon.http://www.amazon.com/Sega-Dreamcast-Console/dp/B00000K2R4 Thanks for the help! You're truly a Goddess! |
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Dingo Dingo | |
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| + Sandy Shore | Feb 24 2016, 02:40 PM Post #22 |
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I've never had an issue with games having easy modes - it's perfectly obvious why they do. I hate it when games don't allow you to just go straight to the hardest difficulty. It really irks me. They start you off on a difficulty that really isn't difficult in the least for someone who grew up playing games, and once you've completed it and allowed to try the hardest difficulty, you're overly prepared for it. It's even easier than the first time round. It feels doubly disappointing when I know I would have really enjoyed the game if I just got to play at that difficulty blind, and so all I'm left with the feeling of what could have been, and wasted opportunity. |
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| Saberoph | Feb 24 2016, 02:59 PM Post #23 |
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I'm surprised the casual gamers aren't offended and pissed off at companies like Ubisoft. Remember when Assassin's Creed 3 came out, it turned out to be a dumbed down version of previous Assassin's Creed games, then it was said that it was made for the casual audience. So, apparently the developers think the casual gamers aren't very smart and need their hands held to play a game. I'm not a casual gamer and I'm insulted by that. Now I don't have a problem with games having an easy difficulty, but the hardest mode need to be available out of the case. I usually either play on normal or the second hardest difficulty the first time around, just to get a feel of how hard the game will be on it's hardest, and I'm usually pretty good at gauging that, then I go balls to the wall with the hardest difficulty. |
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| Dankness Lava | Feb 24 2016, 03:09 PM Post #24 |
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Dankness Forever
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Me personally, I can play a game on a lower difficulty, and still struggle plenty on the hardest mode. I actually prefer to start on an easier one to get a feel for the game. I tend to give up kind of easily lol.. |
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| EMIYA | Feb 24 2016, 03:34 PM Post #25 |
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"I am the bone of my sword."
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I'm the kind of guy who basically plays games to further myself along. Of course I enjoy things like Action-Adventure games so I want to finish through as quickly as I can and just hope there's a lot of material to go through. Afterwards I can actually take my time going through the game, finding out little secrets and Easter Eggs. If I want a challenge, I'll do so afterwards. I play games to have fun, not to have a challenge. I'd rather play on the easiest mode and just be able to enjoy myself. I like a bit of a challenge, but only enough that pushes me to try but not enough where I have to play the same thing over and over again. This is especially true if the challenge comes from hindering the player itself and not legit difficulty from the game design itself. I've played games where the idea of challenge is to basically handicap the player. |
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| + Steve | Feb 24 2016, 07:46 PM Post #26 |
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Greetings. I will be your waifu this season.
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So can people not read or...? My complaint isn't that easy mode is too easy, put simply today's normal mode is yesterdays easy mode and today's easy mode is typically a joke. Hard mode is what normal mode used to be. There's no shame in admitting you suck at a game and have to play it on easy to get used to it, I'm not saying nobody should be allowed to be bad at games but overall games are way easier than they used to be, even games that should be hard like "survival" games. Not many games mix up difficulty like the Souls series does. Like I said it's usually just statistics that change more than anything else, whereas in Souls games that happens too but also enemies start in different positions, have different attacks, different attack patterns and often there's new enemies entirely. Not to mention a larger amount of enemies in each area. That's an actual change difficulty. Whereas in other games of the same genre for example, if you know how to dodge an attack on easy mode you know how to dodge the same attack on the hardest mode, if you play enough on easy mode you will have no trouble on the hardest mode. That's a large part of what I dislike, not to mention all the laughable QTE fests many games think count as a boss fight. Few games seem to be designed to be harder than what a skilled 12 year old could complete if they put effort in to it. |
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| + Clearin | Feb 24 2016, 07:55 PM Post #27 |
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As long as there's different difficulty settings I don't see a problem. There's no reason you ever need to play easy mode, so there's no use complaining about it. Easy mode has its advantages for a lot of people. Obviously there's people who are bad at games. People who want the story with as little effort as possible, especially in the story-oriented games we get these days (could just watch youtube videos I guess though), and people who just wanna do a collectible run for achievements/trophies/general 100%ing |
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| + Steve | Feb 24 2016, 09:48 PM Post #28 |
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Greetings. I will be your waifu this season.
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But "Normal" modes are extremely easy too and "Hard" is rarely that different, like I said most games just have enemies doing slightly more damage but most games also have ways you can avoid practically all damage so it doesn't matter what mode you play it on. The Last Of Us is still pretty easy on the harder modes because you can hide behind a box and shoot someone in the head as soon as they pop up. You might not be able to Rambo them all in an epic succession of melee hits like on normal mode but you can still make it simple, if a little more time consuming. I think I died like 10 times in TLOU and that's largely because I made a point of killing every single dude there was to kill most of the time you could just kill a few, none even and then leave the area, not about that life.Same with Tomb Raider. (actually I've just realized how strikingly similar the gameplay in both is...) |
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| lazerbem | Feb 24 2016, 10:01 PM Post #29 |
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Well I mean you could try going for achievements or whatever if you are bothered so much. By the time that MGR got too easy, I tried to get the all S rank achievement I generally play through a game in easy mode first time around because it really annoys me to lose to some cheap trick and restart from who knows where. |
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| Tinny | Feb 24 2016, 10:57 PM Post #30 |
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In terms of gun play, LoU, Tom Raider, Uncharted, are all really similar. In fact an incredibly huge amount of games are shockingly similar to each other. Last of Us, Evil Within, Alien Isolation, and Watchdogs all have surprisingly similar mechanics and play styles despite radically different subject matter. There's also how Titanfall, CoD, and Halo are all really similar with that jet back idea they have going on. Hell Far Cry, LoU, Tom Raider, Assassin's Creed (kinda cheating because I mentioned two Ubisoft games but still) even Fallout 4 have that crafting system going on. Games, at least in the AAA industry are really homogenized when you get down to it. |
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