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| Get your s*** together Resident Evil | |
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| Tweet Topic Started: Jun 10 2015, 12:32 AM (317 Views) | |
| + Steve | Jun 10 2015, 12:32 AM Post #1 |
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Greetings. I will be your waifu this season.
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1:53 Watched an LP of the demo for Until Dawn and the gameplay of it stuck out to me, reminded me so much of Resident Evil. Can you imagine if they went back to basics and had a game that looked like that? Sorta like the mansion but actually feels alive, real. Not just some static location where dead things you can't see on camera suddenly stand up to scare you. The only thing that was scary about the mansion to me was the fact that there were so many small corridors and around any corner there could be a zombie, beyond that it wasn't scary at all. That would be creepy as hell if they made a location that was scary. The games just aren't dark now everything's perfectly lit so you can shoot all the monsters with the endless amount of ammo you find in each corridor. I want to be forced to go cry in a corner because "I am not walking down that hallway!" They should totally make a claustrophobic game like this that would be incredible. Until Dawn looks alright but meh just another Heavy Rain/That Ellen Page game type game doubt it lasts long. Loved Resi growing up now it's just trash, they should revitalize it like this and keep it scary. |
![]() Definitely not a succubus, fear not | |
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| * Yu Narukami | Jun 10 2015, 01:10 AM Post #2 |
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Izanagi!
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I agree with the fact that Capcom really need to get their *** into gear when it comes to the main series games. I enjoyed 5 and 6, but as RE games, they were terrible. 'Roided up Chris, while extremely entertaining, was a little weird. I disagree about the Mansion not being scary, though. It had the perfect atmosphere; an isolated building deep in the Arklay Mountains, miles and miles away from any sort of civilisation. The place didn't seem alive, but that was the charm. It seemed abandoned, almost like a relic from the past. Then you found out that there were flesh-eating monsters inhabiting it and that there were puzzles and booby-traps everywhere. You had to conserve your ammo, rack your brain to find the solution to a lot of puzzles and fight off zombies while taking in the sight of this eerie, stylised hell-hole. Revelations 2 was a huge step in the right direction, though. They kept the faster, swifter movement from recent titles, but blended it with a lot of aspects from the older ones; that is, atmosphere, lack of ammo and interesting character development. |
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| + Pelador | Jun 10 2015, 02:29 AM Post #3 |
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Crazy Awesome Legend
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Revelations 2 was really bad. Horrible voice acting, boring, glitchy and clunky gameplay, ugly looking levels and a stupid plot. It was definitely not a step in the right direction. |
![]() http://www.youtube.com/user/jonjits | |
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| + Steve | Jun 10 2015, 11:01 AM Post #4 |
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Greetings. I will be your waifu this season.
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I'm not saying it was bad just the actual place and atmosphere wasn't all that, if there were no zombies etc it wouldn't be that scary. The series on the whole relies on it's monsters being scary to freak you out otherwise they're in fairly generic areas, the mansion is the only one to stick out as it had some mystery to it still. It's like they couldn't work that out so they tried making the monsters even more scary then it just turned in to a joke with every bad guy mutating in to a big tentacle thing with an obvious massive eye weak spot. Sort of happened with the Chronicle games I believe but they should do a big co-op game with multiple character story lines. If they could make it scary and co-op that would be cool, instead of one person acts as bait while the others mow the zombies down. Each character could have "perks" like a cop gets a reticule for weapons, a young fragile girl can climb really well etc etc So people have to work together to survive but the situation makes them actually want to survive not just find convenient ammo and blast everything away. It's been done before but it's never been something cinematic and scary really co-op mode usually means easy mode because almost any person is more useful than the AI. |
![]() Definitely not a succubus, fear not | |
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| Darker | Jun 13 2015, 07:30 PM Post #5 |
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The Lord of the Dark
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It was still a whole lot better than Revelations 1 and a masterpiece compared to RE 5 & 6. On-Topic: We don't need any more Resident Evil games. There are already enough and nowadays they're just wrecking the story more and more. There's no need to do this to ourselves. A few painful games are enough. |
Piccolo: Just how many people have you sacrificed?! Cell: Sacrifice? Hmph, rubbish! On the contrary, it is an honor to become a fraction of my power. | |
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