| We hope you enjoy your visit to this forum. If you are reading this then it means you are currently browsing the forum as a guest, we don’t limit any of the content posted from guests however if you join, you will have the ability to join the discussions! We are always happy to see new faces at this forum and we would like to hear your opinion, so why not register now? It doesn’t take long and you can get posting right away. Click here to Register! If you are having difficulties validating your account please email us at admin@dbzf.co.uk If you're already a member please log in to your account: |
| Tips on improving drawing abilities and finding a personal art style. | |
|---|---|
| Tweet Topic Started: Aug 31 2014, 03:05 AM (359 Views) | |
| Rogafufuken | Aug 31 2014, 03:05 AM Post #1 |
![]() ![]()
|
You see, I want to work in the animation industry someday, specifically as an animator. However, I have pretty terrible drawing skills, and that's bad because I want to work in 2D animation. Now, I'm sure you don't necessarily have to be a good artist to be an animator, though I think it's good quality to have, and if I wanna get a job to animate someplace I'll probably have to present a portfolio, in which I will have to make the drawings and animations one my own most likely. Also as part of this, I need to find ways to discover my own art style. Any tips on how to do all of this? |
| |
![]() |
|
| Toji | Aug 31 2014, 07:25 AM Post #2 |
|
ザラブファントム
![]()
|
I don't think there is any silver bullet to it. Just lots of practice really until you find a style that you like/comfortable with. |
![]() 「あたしはテキーラしを持ってまいりましたの。とーーーーってもよろしいかしら?」 | |
![]() |
|
| Vertical | Aug 31 2014, 08:02 AM Post #3 |
![]() ![]()
|
If you want to be an animator, you needn't focus on discovering your own style (which comes either way). Your focus should be an ability to heavily reference another persons art/style and be able to manipulate said art/style as you see fit. Most of the time, as a 2D animator, you will be presented a storyboard and character references and asked to produce an animation. Good practice for you would be to take character reference images... For example: And try to put that character into various poses while keeping the character completely recognizable. Then just practice, practice, practice. After you master that... you'll have to look into the actual animation side of things. |
| DeviantART | |
![]() |
|
| Rogafufuken | Aug 31 2014, 03:00 PM Post #4 |
![]() ![]()
|
Well, while it seems far fetched, I actually might wanna try to create my own show, or at least some time of web comic or video series some day. Thanks for the tips though. |
| |
![]() |
|
| Auld-Dog | Aug 31 2014, 04:37 PM Post #5 |
![]()
|
Practice drawing all sorts of things, repeat and practice- it will be frustrating but like a building a muscle, give it time and eventually it will become second nature- # Drawing your own face Realistic Portrait and Cartoon portrait- you will pick up and learb from drawing your own features what works for drawing faces in either style, using shading for realistic and basic shapes to build a cartoon style face. # Drawing your own hands same as above for style- try a basic hand straight with fingers extended, then once you get the hang of that, try turning your hand at different angles and pose your fingers and thumb in different ways too. Start small, then build on it. Like building a house- One brick at a time. Draw from real life, that way you can work out your own style, rather than copying another artist who will have drawn something in their particular style but exaggerate things- so if you copy, you would be essentially exaggerating (<spelling?) an already exaggerated drawing. Thats not to say though to never look at other artists and drawer's, just more learn yourself what you can do, and if you come across any tips, try them out and see if they work for you. Always learning. Once you get drawing your face and hands out of the way, trying drawing plants- simple flower like a daisy- and drawing say a branch or even a tree- for dimension and also for getting an idea of different textures. Then move onto something mechanical like a car, looking at a real one or even getting a photograph. Practice drawing different things and learn the elements of each one- expanding your knowledge and ability. Carry around a small notepad and when you are sitting waiting on something, draw something simple, whether its a facial expression or a bag of crisps- just a quick doodle to keep your skills sharp and expand on your knowledge. Find out if you like black and white drawings or if you like using colour. Whatever works for you, experiment in both- trying out different methods of doing so ie Crayons, colouring pencils, paints, pencils, basic ball point pens etc etc. Practice is the key, and even if your not good, with time and dedication, you will can be as good as those you look upto and possible even surpass. Thats another thing too, you don't have to be an incredible drawer, if your style is what works for you then thats were you work on- every artist has a particular style, some i really like and others i dont- and so too, someone else would have the opposite in taste. Each to their own. There is no right or wrong answer. Just what makes you content within yourself. |
![]() Big thumbs up to member, -Zero- for the means to the sig. ![]() Nicholas D. Wildwood gets the credit for creating and designing the sig. GUYVER: World War 2 Link to my Guyver fanfic set in an alternate World War 2. DBZ Legends DBZ Legends, revamp of my old fan fic The Spartan ::: Galaxy 8,291's Schism Troupe ZeroVerse collaboration stories. | |
![]() |
|
| * Ketchup Revenge | Aug 31 2014, 05:25 PM Post #6 |
![]()
"Gentlemen, you can't fight in here! This is the war room!"
![]()
|
The only tip I can really give is practice. Also, studying anatomy really helps as well, as well as just drawing general object. Just as a "shocking reveal", any artist that says they don't use any reference is a lair. It's also helpful to look at different artists, and find a style that appeals to you. My own style is integrated from several different artists. I personally take a lot of inspiration Glen Keane, but I integrate anime elements into my art as well. For example, the Naruto pic in my sig is actually my own artwork. If you're into more goofy styles, obviously someone like Toriyama is a good place to start since you're familiar with his work. Try drawing some Dragon Ball Z characters, or even if you have you're own character, you can try to draw it in Toriyama's style. If you're more into a goofy western style, I'd suggest Skottie Young. The guy's style is completely different from any other western artist I've seen before. It might be a bit too cartoony for you though. If you're into a more serious realistic western styles, artists like Jim Lee, Joe Quesada, and Alan Moore would be nice places to start. Edited by Ketchup Revenge, Aug 31 2014, 05:35 PM.
|
![]() The vengeance is her's for as long as she stands by Him. | |
![]() |
|
| Rogafufuken | Aug 31 2014, 05:55 PM Post #7 |
![]() ![]()
|
Thanks for that, It was helpful! I think my style is more goofy, so Toriyama and the other western animators/artists sound like a good place to start. |
| |
![]() |
|
| 0 users reading this topic | |
| « Previous Topic · General Discussion · Next Topic » |
| Track Topic · E-mail Topic |
4:39 PM Jul 13
|
Theme Designed by McKee91
Powered by ZetaBoards Premium · Privacy Policy


















4:39 PM Jul 13