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General Game Chat Topic
Topic Started: Aug 23 2013, 02:00 PM (147,191 Views)
+ Steve
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Greetings. I will be your waifu this season.

I like a lot of the little things in Witcher 3 but I quickly got bored of it, I'm gonna go back to it at some point(it's been sitting in my disc drive for like a week now) but it just...I dunno, it's not that fun.

Mainly the combat it's either too easy or just annoying and other than that exploring is crap with level locked loot and whatnot.

Gwent is amazing though I love well thought out minigames. I've legit sunk like 10 hours in to it alone :rofl:

But yeah it's just not...fun for me, it just doesn't have the kind of pizzaz I pictured, that's about the best I can explain it.


Hopefully with the next game they make some more gritty Dark Souls kind of combat, mash one button and win is dull.
I want to fight big monsters with weak legs meaning you have to time a dodge, roll past their legs and put a binding spell on them, run up their back and stab them in the spine/typical weak spot. That kind of combat depth would be epic. Especially when you come across something that just has no openings.
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+ Pelador
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Crazy Awesome Legend

I always felt like Dark Souls was biased in favour of the fast and agile type of characters. Which sucks for me because I like to build gigantic tank characters with tons of plate armour and a big axe.


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+ Steve
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Greetings. I will be your waifu this season.

Yeah it's not very well balanced like that, heavy weapons are only really good for PVP I find.

In DS2 I realized the game is so much easier if you go about naked :rofl: take like one hit and you're dead but you can run so fast and for ages.
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+ Pelador
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Crazy Awesome Legend

Both games are like that. You can pretty much run through most of them.


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I'm on my second playthrough, this time playing on death march + new game plus. Anyway i find it fun playing with the new game + along with death march, it really forces you to read the bestiary and craft oils and potions and use different tactics. If anybody played Witcher 3, you know if you're over the suggested level for doing the quest, you only get 10 exp or less. My problem is i'm having a hard time leveling up to 60 or beyond. I want to get those mastercrafted armor and weapons + Undvik armor. Have you found any good way to level up fast from high level 53 and beyond?
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+ Emmeth
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I Yoeri

The Black Gate (second to last level) of Return of the King is a difficult piece of video game. I mean, I've seen way worse in other games, but I struggle to do it alone. I remember it being pretty doable in co-op.
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Crazy Awesome Legend

Took me ages to beat that game. Although I think The Two Towers might have been more difficult. I remember having real trouble with Helm's Deep.

Been playing some Onimusha Tactics. It's a really easy game if you bother to grind stones and genma souls. Very long though. I think I'm on mission 29 right now.



Edited by Pelador, Jan 25 2016, 04:27 PM.


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I Yoeri

I'm gonna eat and then attempt Black Gate again. Might be quiet for most of it, unless I progress. I can just cut if need be.
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+ Steve
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Greetings. I will be your waifu this season.

Wow so apparently people have taken to the likes of Steam and MetaCritic in order to give Fallout: New Vegas 10/10 ratings and say it's the perfect game just because 4 isn't what they were expecting.

How pathetic is that?

New Vegas was far from perfect, Jesus.

I've seen ammo types added to Early Access games in weeks, Obsidian really didn't do anything special outside of NV's story everything else was copy and pasted except the Mojave which is hardly well detailed.

And these kind of fanboys also fail to mention that while NV was made in like a year and a half it was utterly broken on launch, they act like the way it is now is the way it was released, which is hilarious.


It's sad how you always have to deal with this kind of petty crap when part of a series' community.
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I Yoeri

I didn't like the vibe of NV. F3 seems a lot better.
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Steve
Jan 25 2016, 10:55 PM
Wow so apparently people have taken to the likes of Steam and MetaCritic in order to give Fallout: New Vegas 10/10 ratings and say it's the perfect game just because 4 isn't what they were expecting.

How pathetic is that?

New Vegas was far from perfect, Jesus.

I've seen ammo types added to Early Access games in weeks, Obsidian really didn't do anything special outside of NV's story everything else was copy and pasted except the Mojave which is hardly well detailed.

And these kind of fanboys also fail to mention that while NV was made in like a year and a half it was utterly broken on launch, they act like the way it is now is the way it was released, which is hilarious.


It's sad how you always have to deal with this kind of petty crap when part of a series' community.
Wait isn't that the default of metacritic anyway? People giving 1s and 100s to affect the overall score. And no, FO4, is the biggest betrayal since... Well FO3, actually :p but this game doesn't feel like an rpg at all. I mean it has levels and xp, but so does CoD multiplayer. It's not simply "not what I was expecting." Maybe I have high standards but I didn't find this game to do anything well. Like Steve what do you like about this game?

The story is probably the reason I love NV so much, that and when I pick perks they actually do something with the fun part of the game (the talky parts). I mean now that I think about it more, none of the Bethesda games (and NV) play well, they're all pretty mediocre without exploration and role playing. Fallout 4 is the least mediocre but it also gutted the role playing aspect, which is why I dislike it so much.

Oh yeah it was horrible. I think Obsidian actually lost out on a bonus payment because the scores that were lowered specifically because of that.


Could you elaborate a bit more?
Edited by Tinny, Jan 26 2016, 12:42 AM.
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+ Steve
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Greetings. I will be your waifu this season.

Tin Man
Jan 26 2016, 12:36 AM
Wait isn't that the default of metacritic anyway? People giving 1s and 100s to affect the overall score. And no, FO4, is the biggest betrayal since... Well FO3, actually :p but this game doesn't feel like an rpg at all. I mean it has levels and xp, but so does CoD multiplayer. It's not simply "not what I was expecting." Maybe I have high standards but I didn't find this game to do anything well. Like Steve what do you like about this game?

The story is probably the reason I love NV so much, that and when I pick perks they actually do something with the fun part of the game (the talky parts). I mean now that I think about it more, none of the Bethesda games (and NV) play well, they're all pretty mediocre without exploration and role playing. Fallout 4 is the least mediocre but it also gutted the role playing aspect, which is why I dislike it so much.

Oh yeah it was horrible. I think Obsidian actually lost out on a bonus payment because the scores that were lowered specifically because of that.


Could you elaborate a bit more?
Not when a game has been out like 6+ years or something though.

The funny thing is that for years the Fallout community has been adamant that FO3 was the best game and that NV was terrible and now NV somehow has God status just because FO4 lacks some RPG options.

Which is hilarious because all of them lack RPG options from the original games yet people don't violently declare the old ones supreme in the same way, not as many people anyway.


I like the combat, how many options I have for it and how many options there are for building a character, all of the factions except the Minutemen are great(boring do-gooders)
No level cap makes for a near endless experience, post-story gameplay adds to that. How every random piece of junk has a use is great, weapon modding has huge potential for future expansions, the enemy variety is great and that the game can actually be difficult is great.
Enemy reactions are good too(still stupid in many ways) as in how when you kill a Raider other's will scream crap like "You killed him...!" and their little dialogue's are great too they're not all mindless psychopath's even Super Mutant's have a lot of background lines.
The world design is awesome too, so much attention to detail and little "stories" everywhere like skeletons depicting what someone was doing pre-war when they died.
How your actions affect how your companions view you is pretty cool in previous games you could murder innocent people right in front of most and they wouldn't care no matter how good a person they were. Nor did they care about you lying or squeezing money out of people.
I like how you're not completely dependent on lockpick and hacking skills, if you want to do a 1 intelligence playthrough you can get Nick to help or find an alternate route in some areas.
The lack of invisible walls is great(damn you NV!) it's cool jumping about on rooftops in the city, throwing grenades and such on unsuspecting foes.
Not being locked out of terminals forever is great in my opinion, it was stupid how you could just leave the computer and go back and have all your tries reset yet if you press a button one too many times you're locked out forever unless you take a perk which obviously meant more with a level cap. Even if it was some mundane thing like text logs being locked out forever was annoying.(though 10 seconds is really short)
Settlement building can make things a lot less tedious, no longer have to fast travel to shops constantly when you can just build your own. Plus you can make some cool stuff if you really care to.
The quicksave feature is great for if you just want to blast through the game and mess around, like killing random people in Diamond City just to see if they're a synth and reloading.

I'll put dislikes in a spoiler so this isn't some gargantuan post. EDIT ok it's pretty big anyway but whatever...
My dislikes


A lot of my dislikes are fixable though, I'm sure many more weapon types will be added in DLC for instance. We need a God damn Desert Eagle or something pistol that fires .50 cal. Settlement building will likely be improved too. As well as the difficulty.
But failing that everyone gets mods anyway I'm sure I'll get the gritty "find one bullet every hour at best" kind of difficulty I want.


As for that last bit I mean if you're a part of a fan based community you have to put up with the s***ty fans too. Like how some people genuinely like MLP for it's characters and story...but then you have the...weird ones who give all the fans a bad name for the...weird side of the fanbase.
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Steve
Jan 26 2016, 03:03 AM
Tin Man
Jan 26 2016, 12:36 AM
Wait isn't that the default of metacritic anyway? People giving 1s and 100s to affect the overall score. And no, FO4, is the biggest betrayal since... Well FO3, actually :p but this game doesn't feel like an rpg at all. I mean it has levels and xp, but so does CoD multiplayer. It's not simply "not what I was expecting." Maybe I have high standards but I didn't find this game to do anything well. Like Steve what do you like about this game?

The story is probably the reason I love NV so much, that and when I pick perks they actually do something with the fun part of the game (the talky parts). I mean now that I think about it more, none of the Bethesda games (and NV) play well, they're all pretty mediocre without exploration and role playing. Fallout 4 is the least mediocre but it also gutted the role playing aspect, which is why I dislike it so much.

Oh yeah it was horrible. I think Obsidian actually lost out on a bonus payment because the scores that were lowered specifically because of that.


Could you elaborate a bit more?
Not when a game has been out like 6+ years or something though.

The funny thing is that for years the Fallout community has been adamant that FO3 was the best game and that NV was terrible and now NV somehow has God status just because FO4 lacks some RPG options.

Which is hilarious because all of them lack RPG options from the original games yet people don't violently declare the old ones supreme in the same way, not as many people anyway.


I like the combat, how many options I have for it and how many options there are for building a character, all of the factions except the Minutemen are great(boring do-gooders)
No level cap makes for a near endless experience, post-story gameplay adds to that. How every random piece of junk has a use is great, weapon modding has huge potential for future expansions, the enemy variety is great and that the game can actually be difficult is great.
Enemy reactions are good too(still stupid in many ways) as in how when you kill a Raider other's will scream crap like "You killed him...!" and their little dialogue's are great too they're not all mindless psychopath's even Super Mutant's have a lot of background lines.
The world design is awesome too, so much attention to detail and little "stories" everywhere like skeletons depicting what someone was doing pre-war when they died.
How your actions affect how your companions view you is pretty cool in previous games you could murder innocent people right in front of most and they wouldn't care no matter how good a person they were. Nor did they care about you lying or squeezing money out of people.
I like how you're not completely dependent on lockpick and hacking skills, if you want to do a 1 intelligence playthrough you can get Nick to help or find an alternate route in some areas.
The lack of invisible walls is great(damn you NV!) it's cool jumping about on rooftops in the city, throwing grenades and such on unsuspecting foes.
Not being locked out of terminals forever is great in my opinion, it was stupid how you could just leave the computer and go back and have all your tries reset yet if you press a button one too many times you're locked out forever unless you take a perk which obviously meant more with a level cap. Even if it was some mundane thing like text logs being locked out forever was annoying.(though 10 seconds is really short)
Settlement building can make things a lot less tedious, no longer have to fast travel to shops constantly when you can just build your own. Plus you can make some cool stuff if you really care to.
The quicksave feature is great for if you just want to blast through the game and mess around, like killing random people in Diamond City just to see if they're a synth and reloading.

I'll put dislikes in a spoiler so this isn't some gargantuan post. EDIT ok it's pretty big anyway but whatever...
My dislikes


A lot of my dislikes are fixable though, I'm sure many more weapon types will be added in DLC for instance. We need a God damn Desert Eagle or something pistol that fires .50 cal. Settlement building will likely be improved too. As well as the difficulty.
But failing that everyone gets mods anyway I'm sure I'll get the gritty "find one bullet every hour at best" kind of difficulty I want.


As for that last bit I mean if you're a part of a fan based community you have to put up with the s***ty fans too. Like how some people genuinely like MLP for it's characters and story...but then you have the...weird ones who give all the fans a bad name for the...weird side of the fanbase.
...What are you talking about? No really what are you talking about, people hated Fallout 3. I particularly remember no more mutants being pretty adamant on FO3 being a PoS game that doesn't deserve the logo while New Vegas won back most of those people. Like seriously, I have no idea who you are referring to right now. NV was always the favored child of the two, at least in the fallout scene far as I could tell.

Which is why FO 1 & 2 are seen as the best, nv is a respectable game that tries to live up to fallout, and 3 & 4 are trash/elderc scrolls with post apoc face paint. generally that's how I see then ranked.
Can't really comment on factions as I got fed up before even reaching the institute.
Can't really comment on a level cap, though I don't see how being able to get xp forever makes things limitless, that's be up to the content.
I suppose, but I didn't like feeling forced into having to pick up everything, especially since I have a low strength character because I thought cha and int would be usable like in all the games.

I suppose, never really had a problem with that, thigh like you said, a smarter ai would better than one that talks when you kill their buddy, but one is very simple and the other isn't.

That was instantly ruined the minute a random raider with no story attached to then came up in power armor and a fat man.If this is one of the fiercest raiders in the commonwealth them I want to actually learn who they were. Except they're not they're "raider scum."
There are also very few mountains in 4, which is where the invisible walls are located iirc.
You do have similar things thigh, not to quite the degree, but Boone sure as Hell ain't letting you go legion, he'll kill anyone that comes close, Arcade really chews you out if you seriously side with the Legion, and talks to you about this sort of stuff. Veronica will leave you if you get to be vilified by the BoS. It's not like they'll stay with you no matter what. Hell Arcade has a whole host of things he'll leave you for. Doesn't help that I genuinely like these people, where as 4 it's literally just Valentine that I care about. And I don't like having to mash Triangle to get new dialogue instead of just selecting it.
That's actually something I liked, unfortunately there's nothing else to spend that intelligence on if you don't care for the combat. So if anything 1 int sounds optimal. -_- not like anything changes like if you have 3 or less intelligence like in 1 & 2 & occasionally NV. Though once again Valentine proves to be the best part of the game.
... If anything I would have gone the other way, make it so leaving the computer doesn't just reset it. All I see this doing is making a low stakes thing even worse. Now I can literally just go down the list until it eventually gives it up. Honestly I always figured that thing was an exploit rather than something intentional, but evidently that was planned.
...wouldn't you need to fast travel home anyway? I don't understand what you mean. Right the creating, that was actually something I liked, even if the gathering of stuff was tedious as Hell.
PC master race :p but yeah that is pretty cool I suppose.

And as for the combat you're Gonna have to geo me, what's this game added that the other games didn't in regards to combat versatility?

That list is almost as big as your likes! :o_O: actually it's larger! Least on my screen.

That's what really broke the game for me, it's barely an rpg at this point, and the rpg aspects are the only things the new generation did well. And the rest of it... Well I've already said I have games that do every other aspect of this game better. Wolfenstien and Call of Juarez for shooty shooting, Vermintide and Chivalry for melee combat, etc.

Yeah, it feels like they tried to go in between NV and 3 in terms of an introduction and hit the worst parts of both as a result.

Really? The 10mm result has the best vats usage rate, to the punt where I barely bothered using anything else with it.

If only there was a mod to make perks worth grabbing...
Weirdos and a-holes are everywhere. Well, fan is the first part of fanatic I suppose and all that.
Edited by Tinny, Jan 27 2016, 12:59 PM.
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+ Steve
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Greetings. I will be your waifu this season.

Right I'm not quoting all that because that will be an unreasonably big post that my iPod probably can't process...
EDIT at this point I think we should accept differing opinions before we overload the forum.

When FO3 came out it was only purists that hated it so far as I saw and then when NV came out most people seemed to trash on it since most people who did hadn't played 1 & 2, so FO3 was widely regarded as the better game.
And now it's flipped to NV being the best.

Not literally limitless but when DLC comes around that will add many many more hours that won't end all progress. In both FO3 and NV I found myself hitting the level caps really fast and then...well that just gets boring for me, can't really progress any more so I just feel like what's the point.

Well, aside from like one story point in the game you never have to pick up random junk unless you want to. I guess two counting setting up Sanctuary. I'm a hoarder anyway so I love everything having a use.

I don't see how that ruins it, Power Armour is easy to use now why would it be unbelievable for Raider groups to find them? How do the Brotherhood find so many suits? They seem to have an infinite supply of them. That may be their thing but there should be a finite supply.
Plus considering you find them around like candy and get one right at the start it would make the game ridiculously easy if you could just use it from the get go.
That Raider is right at the start, basically teaches you that if you have Power Armour you're not a God.

Well the personalities were pretty basic before they didn't really have many individual dislikes and likes it was mostly "if you hurt my faction I won't like you" whereas even Strong has some unique character traits like not liking you getting in to Power Armour since he views it as cheating and approving of you being a cannibal or not liking you picking up "old human junk because it's useless"
How many companions have you even went with? I like most of their backstories. Veronica is about the only one I like in the other games.

Well I can just travel to any settlement, sell some stuff and then wander off. Versus fast travel somewhere, potentially go through multiple loading screens then sell stuff. Like in NV living in the Lucky 38 was a chore. I took to just having a box filled with my stuff in a caravan in Goodsprings.

There's tons of options for combat and with running you can jump all over the place, get in to cover. Use Jet to slow time when you're in a bind or have Nerd Rage for the same effect. Blitz makes stealth/melee/unarmed so much more viable(if a bit ridiculous)
Then you have all the enhancements you can add to Power Armour. As well as Cryo grenades to slow things down.
Combined with the enemy variety you have to be a lot more active in a fight instead of just walking backwards shooting, an unbeatable tactic in 3 and NV, good luck doing that against a Sentry Bot in FO4...or a Legendary Siege Breaker Sentry Bot...

Yeah I'm hoping for a pre-war DLC to flesh out the opening, a skippable one so you can get stuck right in if you want. Though you'd have to play as the husband doubt they'd let you play as a Lawyer.

I never use 10mm in my file because combat rifles do so much more damage and I have like 5000 .45 and .308 rounds...Overseers Guardian also does like 170 damage per shot for me. Hoping they add something like the shoulder mounted machine gun or a mod that makes minuguns use 10mm that'd be crazy.


For me the lack of the RPG aspect is just that, an aspect. That being pretty much gone leaves other aspects I like as much. For me the best part of these games is exploring, uncovering all the hidden stories, easter eggs and all that. I might not be able to roleplay as a bomb fanatic who's solution to everything is explosions but I have just as much fun finding skeletons of people who died while praying or of people who were robbing a bank when the bombs fell. It's an incredibly detailed world filled with little details like that and I like all the effort put in to the little things people might not even notice.

To me that is the experience I look for in these games and that's why I prefer both 3 and 4 because their worlds have so much more detail to them NV is just sand with a fraction of the world building. Role playing is something secondary to me I only want to be a specific person when there's nothing else to see and there's years peft if the DLC is on par with previous entries.



In other news I don't see why anyone is hyped for Far Cry Primal it looks really dull. Using bows was always fun in Far Cry but basing the whole game around that, clubs and spears is pretty empty...
Edited by Steve, Jan 27 2016, 07:12 PM.
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Steve
Jan 27 2016, 07:09 PM
Right I'm not quoting all that because that will be an unreasonably big post that my iPod probably can't process...
EDIT at this point I think we should accept differing opinions before we overload the forum.

When FO3 came out it was only purists that hated it so far as I saw and then when NV came out most people seemed to trash on it since most people who did hadn't played 1 & 2, so FO3 was widely regarded as the better game.
And now it's flipped to NV being the best.

Not literally limitless but when DLC comes around that will add many many more hours that won't end all progress. In both FO3 and NV I found myself hitting the level caps really fast and then...well that just gets boring for me, can't really progress any more so I just feel like what's the point.

Well, aside from like one story point in the game you never have to pick up random junk unless you want to. I guess two counting setting up Sanctuary. I'm a hoarder anyway so I love everything having a use.

I don't see how that ruins it, Power Armour is easy to use now why would it be unbelievable for Raider groups to find them? How do the Brotherhood find so many suits? They seem to have an infinite supply of them. That may be their thing but there should be a finite supply.
Plus considering you find them around like candy and get one right at the start it would make the game ridiculously easy if you could just use it from the get go.
That Raider is right at the start, basically teaches you that if you have Power Armour you're not a God.

Well the personalities were pretty basic before they didn't really have many individual dislikes and likes it was mostly "if you hurt my faction I won't like you" whereas even Strong has some unique character traits like not liking you getting in to Power Armour since he views it as cheating and approving of you being a cannibal or not liking you picking up "old human junk because it's useless"
How many companions have you even went with? I like most of their backstories. Veronica is about the only one I like in the other games.

Well I can just travel to any settlement, sell some stuff and then wander off. Versus fast travel somewhere, potentially go through multiple loading screens then sell stuff. Like in NV living in the Lucky 38 was a chore. I took to just having a box filled with my stuff in a caravan in Goodsprings.

There's tons of options for combat and with running you can jump all over the place, get in to cover. Use Jet to slow time when you're in a bind or have Nerd Rage for the same effect. Blitz makes stealth/melee/unarmed so much more viable(if a bit ridiculous)
Then you have all the enhancements you can add to Power Armour. As well as Cryo grenades to slow things down.
Combined with the enemy variety you have to be a lot more active in a fight instead of just walking backwards shooting, an unbeatable tactic in 3 and NV, good luck doing that against a Sentry Bot in FO4...or a Legendary Siege Breaker Sentry Bot...

Yeah I'm hoping for a pre-war DLC to flesh out the opening, a skippable one so you can get stuck right in if you want. Though you'd have to play as the husband doubt they'd let you play as a Lawyer.

I never use 10mm in my file because combat rifles do so much more damage and I have like 5000 .45 and .308 rounds...Overseers Guardian also does like 170 damage per shot for me. Hoping they add something like the shoulder mounted machine gun or a mod that makes minuguns use 10mm that'd be crazy.


For me the lack of the RPG aspect is just that, an aspect. That being pretty much gone leaves other aspects I like as much. For me the best part of these games is exploring, uncovering all the hidden stories, easter eggs and all that. I might not be able to roleplay as a bomb fanatic who's solution to everything is explosions but I have just as much fun finding skeletons of people who died while praying or of people who were robbing a bank when the bombs fell. It's an incredibly detailed world filled with little details like that and I like all the effort put in to the little things people might not even notice.

To me that is the experience I look for in these games and that's why I prefer both 3 and 4 because their worlds have so much more detail to them NV is just sand with a fraction of the world building. Role playing is something secondary to me I only want to be a specific person when there's nothing else to see and there's years peft if the DLC is on par with previous entries.



In other news I don't see why anyone is hyped for Far Cry Primal it looks really dull. Using bows was always fun in Far Cry but basing the whole game around that, clubs and spears is pretty empty...
Fool! That was my plan all along! Besides I may be disagreeing but I think I'm at least getting a better handle on you at least. I just wonder what everyone else sees in this if the only thing to be here for is the exploitation.

Are your sure it wasn't because of glitches? Pretty much from day one I saw NV being considered an improvement on everything NV did.

I can get that, honestly I think the dlc makes NV worst, but with the scaling and unlimited levels I suppose that won't be a problem. That said I'd say the problem was that nv didn't scale enemies, so you'd end up over levelled going to any of them.

Or if you ever want decent gear, or if you are trying to do... Anything with the settlements, you need to pick up everything, doesn't help that your companies keep up that bewildered "bwuh?" Whenever you try to get anything. I need to make things for my guns companions do you not see that? And it doesn't help that you can't just disassemble a gun without re-adding stuff do you have to if you want to graft something nice in anther gun onto yours.

power armor has always been a holy grail in the FO games, it's simmering special, if someone has it, either they or their organization is a big deal. Heck in the game you need Fusion cores to keep it running, it has its own cinematic, it's not journal apparel at this point, if anything power about is seen as more special than ever. If it weren't for everyone and their mother having one.
I've only joined the BoS so it's pretty much just just the two, but if you can get like twenty that's still stupid. Getting one at the beginning is still iffy but at least you have explanations, like maybe you used to be in the military or something considering you got selected.
It failed to teach that. Because I wasn't in power armor because of fusion cores, I was planning on bringing that out when I'd mount an assault or something. I didn't get taught anything I didn't learn dying to a deathclaw at least twice and barely surviving without stimpacks the third. At least the deathclaw makes sense, those things have ashtrays been big deals, set prices unto themselves.
This guy is generic "raider scum" not "Ivan the bloodthirsty," no note or anything. Just a freaking story in some notes or something to explain how he got it would be nice. Some in universe explanation, it was lazy.

You mean the mutant on the radio? He send seemss very generic far as super mutant characters go.
Codsworth, Piper, Valentine, I almost forgot about Danse, and I watched my neither okay and he had characters like Curie. And again, the story doesn't make any sense unless I search for my child first instead of putzing around in random places, that's likely why I missed them.

Buy why couldn't you do that in diamond city? Or any fandom trader.

... I guess? But aside from bullet time, nothing you said strikes me as a game changer.
Fair enough, though once again, if they could bring those enemies that actually make combat interesting sooner rather than making me fight boring brain dead ai. I guess the radscorpions can burrow but that's all I've saw l seen.

I doubt they'd do it honestly.

I guess, but I didn't get past level 30 or so, my patience ran out when Valentine got glitched out.

which I can't do because I have to follow the main quest because it's a very pressing matter that I can't put off. Great story FO4 team, you are making it so the main character, if they are in character, has to completely ignore everything not s*** about the game. If this were NV I could actually feel fine about diverging from the main quest. Here that's a ridiculous idea. And quite honestly the game has so many holes in is world thanks to dialogue, glitches, an inability to roleplay, that I have been unable to shake the feeling of this being a video game and not a world once. And honestly I don't find the idea of just exploring to be that fun, and even if that was the case I have walking simulator games to play for something similar. Well actually just one but still.

A faction? It's the only game to have things there for a reason instead of having enclave there because 2 has then, or Super Mutants because 1 & 3 had them. Maybe it has works building but it's crappy and hard to believe world building, I mean come on its been 200 years and from how it looks the bombs may as well have fallen like 40 years ago. BoS is the only problem with it, who have turned into racist bad guys again even though there's Lyons and the PC from 3 who's obviously a good guy. Ceaser's Legion, Mr. House, and the NCR all make much more sense this far into the future than the rubble that is Boston.
For me exploration can help make the game better, but without actually feeling like I can play a role here, it's just pixels and psychics objects to me.
Didn't hero that I think I built the single worst SPECIAL distribution possible in the game. Because you know, I like to roleplay and use int and cha, has I known nice of that mattered have put cha and int to 1 and str to ten.

I don't get the idea either, but it's an interesting idea I'm looking at for now. Hopefully it's got more innovation here.

In other news Vermintide is allot of fun, I like the loot aspect, though I seem to be getting nothing but staffs for my wizard. Also the Skaven are literally the prefect enemy for this type of L4D game.
Edited by Tinny, Jan 27 2016, 11:53 PM.
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