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| Dragon Ball Game ideas | |
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| Tweet Topic Started: Apr 10 2013, 11:44 AM (17,259 Views) | |
| + Solid Snake | May 17 2013, 04:21 PM Post #331 |
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滅Are you frightened?
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What about adding a mission that after completing the game, you unlock Battle of Gods arc and during the first few minutes you are able to free roam in space with Bills and Whis and you have to arrive at Kaio place in a given time limit? |
![]() Shinnozou tomete kureru! ~ Evil Ryu SSJG and SSJ4 Goku Sig Dragon Ball: Ultimate Road Story Naruto and Goku's Adventure Story
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| Saberoph | May 17 2013, 08:53 PM Post #332 |
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If I had that, I would treat it like the LSS3 storyline... or keep it in the main timeline, but I would make SSG like the False SS from Lord Slug, something that is temporary. Because in a game that follows DB to GT, having SSG lasting as long as SS4 would be silly unnecessary. |
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Batman Arkham Games Discussion. http://dbzf.co.uk/topic/8487015/1/ Q&A With Me. http://dbzf.co.uk/topic/8408853/1/ Dragon Ball Game Talk. http://dbzf.co.uk/topic/8410747/1/ Dragon Ball Game Talk 2.0 http://dbzf.co.uk/topic/8543860/1/ My Broli Idea. http://dbzf.co.uk/single/?p=8716209&t=8374201 Dragon Ball Paramountcy. http://dbzf.co.uk/topic/8561069/1/ Intellectual savior of the masses.
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| + Solid Snake | May 17 2013, 09:12 PM Post #333 |
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Well to make it fair Goku must be teamed up with Vegeta, Gohan, Goten and Trunks, and he can have an special item which is "Pan Saiya Power" which will allow Goku to go SSJG if Vegeta, Gohan, Goten, and Trunks are on the same team. So SSJG can only be available on team battles. What you think about that Scatherous? |
![]() Shinnozou tomete kureru! ~ Evil Ryu SSJG and SSJ4 Goku Sig Dragon Ball: Ultimate Road Story Naruto and Goku's Adventure Story
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| Saberoph | May 17 2013, 09:23 PM Post #334 |
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That works, even better. I completely forgot that was required for SSG. Here's a horrible thought... for short my username is also scat. So wrong.
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Batman Arkham Games Discussion. http://dbzf.co.uk/topic/8487015/1/ Q&A With Me. http://dbzf.co.uk/topic/8408853/1/ Dragon Ball Game Talk. http://dbzf.co.uk/topic/8410747/1/ Dragon Ball Game Talk 2.0 http://dbzf.co.uk/topic/8543860/1/ My Broli Idea. http://dbzf.co.uk/single/?p=8716209&t=8374201 Dragon Ball Paramountcy. http://dbzf.co.uk/topic/8561069/1/ Intellectual savior of the masses.
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| TheACE | May 18 2013, 08:45 PM Post #335 |
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The Last GT Fighter
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Lmao, to paraphrase Gohan during the 31st episode of TFS Abridged regarding Krillin's name change to "Juan Sanchez" I'll just say I'mma still call you Saber. That being said I can't seem to figure out what Super Saiyan God (Mode) is. I'm waiting for an official DVD/Blu-Ray Release... at least a Japanese one I can watch on the PS3, so I'm hoping for no major spoilers. Is it an alternate Ascension from Super Saiyan Four or is it another level entirely. I figured since it precedes GT, Battle of the Gods Saiyans shouldn't be as tough as their GT counterparts, and by extension Super Saiyan Four outta be superior, but I'm not sure. That and I really just love the portrayal and simple elegance of the Fourth Super Saiyan Transformation, especially compared to the Third one. |
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| Goddess Ultimecia | May 18 2013, 09:08 PM Post #336 |
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It's another form entirely, it basically makes Goku go from SSJ Vegito>>>>>>>>>>Ultimate Gohan>SSJ3 Gotenks>>>>SSJ2 Gotenks>>>>SSJ Gotenks>>>SSJ3 Goku(BoG)>>>Base Gotenks to Bills>SSJG Goku>>>>>>>>>>>(probably even more)>SSJ Vegito and the rest that follow. It is far beyond SSJ4. If Bills is shown to go from Kaio's planet to Earth by pure speed then Bills>GT and that would also mean Wiss>(unknown amount)>Bills>SSJG Goku>GT. |
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| TheACE | May 18 2013, 09:17 PM Post #337 |
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The Last GT Fighter
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The hell? Ink you changed your name too? I just memorized everyone's names and now they're changing. Slag man. But back to the topic, so for the sake of Gameplay, would we have Super Saiyan God (Mode?) about the same level as Super Saiyan Four? You know, kinda like Slide Evolutions in Digimon. (Exveemon, for example, has a balance of power and skill, and slide changed to Flamedramon and slide changed to Raidramon. All of whom were about the same level, just with different specialties.) I figured Super Saiyan Four would be a bit more physical and primal whereas Super Saiyan God (Mode... I'm calling it God Mode, the art I've seen doesn't look like a real form.) seems energy/distance and refined. So Super Saiyan Four movesets would be a bit more brutal and Super Saiyan God Mode movesets would be a bit more technical. |
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| Goddess Ultimecia | May 18 2013, 09:23 PM Post #338 |
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That could be based on interpretation at that point. From what i saw SSJG seemed nimbler than SSJ4, so perhaps you could make SSJG blazingly fast and make SSJ4 a lot slower but have a more power feel to it. |
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| TheACE | May 18 2013, 09:34 PM Post #339 |
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The Last GT Fighter
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Actually I dig that. That brings a new mechanic to some gameplay too. Should all of the Super Saiyan forms be like that/ Basically like this. Super Saiyan = Jack of All Stats. Linear Boost across the board. (Balance Type) Saiyan Ascended Beyond Super = Physical Boost with minor energy Jump (Brawler Type) Saiyan Ascended Even Further Beyond = Lots of energy, increased Ki power, slower charge time and less of a physical boost (Glass Cannon) Super Saiyan God Mode = Technical with advanced high speed movement, and different combos with Ki making it a bit more difficult to chain with (Fragile Speedster-eque), Super Saiyan Four = Great Offense and Defense, but not the Speed Boost one would expect, so movement techniques are tougher to pull off. (Mighty Glacier-ish) Bonus: Legendary Super Saiyan = Great Offense, Defense, Speed and Maneuverability, horrible recover and energy charging (Lightning Bruiser with Crippling drawbacks for competitive balance) |
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| Goddess Ultimecia | May 18 2013, 09:37 PM Post #340 |
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That seems great actually, i like it more and more everytime I look at it. Go with that. |
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| + Solid Snake | May 18 2013, 11:33 PM Post #341 |
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SSJG attack power is nothing to snuff at though Ace. |
![]() Shinnozou tomete kureru! ~ Evil Ryu SSJG and SSJ4 Goku Sig Dragon Ball: Ultimate Road Story Naruto and Goku's Adventure Story
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| TheACE | May 19 2013, 04:50 PM Post #342 |
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The Last GT Fighter
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Lol I believe it, like I said I've only seen concept art/screen shots, without any actual action. And neither is Super Saiyan Four Speed (I think the only guy that was actually faster was the photon speed Nouva Shenron in Anime Canon.) I just figured the controls would be different to kinda accentuate the form's strengths. Like movement is just tougher for a Super Saiyan Four because it's so wild and primal, and Super Saiyan God Mode is a bit more technical and odd to combo with because the Ki flow is on another plane entirely. For example, I figure fighters could have certain base stats. Ex: Base Goku, the well balanced type Goku Proposed Base Stats Compare With Gohan, Majuub and Piccolo (Gohan being faster than your average Z Fighter according to Vegeta circa GT, Majuub's special abilities being mad cap and Piccolo's skills and defenses being second to none) Piccolo Proposed Base Stats Majuub's Proposed Base Stats Gohan's Proposed Base Stats I think that sits well from a game play, competitive balance and fan perspective, wouldn't you say? I figure then the stats are still close enough for there to be legit competition, but enough for the Tourney 'Tards to make their little tier lists, and then the levels are stacked for Canon/Fanboys to be like, "Oh, Super Saiyan Goku can take Freiza and is power scaled right, this game isn't a total fail). Granted not everybody in every camp will be happy but it'll be enough to get the moderate and casual members of each crowd to be cool and then buy the game (Which is what we want) |
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| SSJ | May 19 2013, 10:37 PM Post #343 |
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A few things on my wishlist: - A complete free roam story mode, similar to the LOG series, with tons of side quests and missions. - A character roster featuring every Z, GT, and DB character - Speed differences for the different SSJ forms - Harder hits for a stronger opponent (opponent flys more but doesn't really take more damage) - Massive maps for fights where you can literally fight over a full planet - Better destruction that doesn't seem so forced. If I miss a Kamehameha I want to see a mountain or building fall down. - Multiplayer that will scale you skill wise so you don't have to face people who are way better than you - Faulconer BGM That's all I can think of right now. |
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| TheACE | May 19 2013, 11:10 PM Post #344 |
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The Last GT Fighter
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How would the Multiplayer scaling work? Are we talking Wins-wise, Kill wise, performance wise, score wise? And would it be tiers or could you only fight numbers 98 & 100 if your 99 on the Leaderboards? |
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| SSJ | May 20 2013, 01:56 AM Post #345 |
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I'm thinking they match up wins ratio, knock outs, time per knockout, and maybe a few other stats. They must find whoever is closest to you. |
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