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How I have come to interpret Far Cry 3's story.
Topic Started: Dec 28 2012, 05:53 PM (2,292 Views)
Arkadom
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Due to some things the lead writer for Far Cry 3 has said I have been lead to believe that the story of Far Cry 3 has been made up by Jason Brody (The protagonist) while still in the cell, according to the writer, the multiple Alice in Wonderland quotes could be a sign of Jason being a highly over-the-top storyteller, which I believe is credible as in less than an in-game day Jason goes from being terrified of killing to enjoying it.

I believe this could also relate to the title, being a Far Cry from the truth, which is why I think that the entire game is Jason being in a cell, or perhaps never going to the island at all, simply arriving at their intended location instead of skydiving and being captured.

While I may be overthinking this, the lead writers words have truly lead me to believe that the story of Far Cry 3 may be entirely made up by the protagonist.
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As for your interpretation, i dont think you're overthinking it infact that mkes for one hell of a story. Although im sure him getting used to killing is natural. they say that "after the first time you kill someone. It only gets easier, and easier."

Another reason i love this game is because of this experience i had with my friend while playing it.

My friend was playing far Cry 3 and he ran into this mission where you meet this old woman, and she says she heard a plane go overhead at night and that no one believed her. So you have to go out there and find the wreckage, once you find it there's a survivor and he tells you to back off, after you tell him what the old lady told you,
he says ok, "not to alarm you, but that lady you speak of, she's been dead for years"

It was like something out of a horror/mystery bookand i loved it.
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Yeah it makes sense, even before it came out Vaas was rumoured to be part of the main characters imagination.


However, not in a bad way but by anyome it's kind of a pointless interpretation because the game doesn't really give you any "was it real, or not?" moment at the end it just kind of finishes and that's it.
It's like the writers put a lot in to it then just went nahh c'mon let's get this finished quick.


Which is partly or rather mainly why the story is kind of lame to me it's too overly ridiculous with the whole "white people are better at being your race than you" thing.
At the end if it was just a scene of him waking up in a white room that sort of looks like a hospital it would have been fine.

Because then you have the realisation of "ohhhh, so it probably wasn't real. So thaaats why he was some invincible warrior within hours"


Discounting co-op mode of they'd added something likw that at the end it would be a definite 10/10 game for me.

I just view the Alice in Wonderland stuff as them going to the island being the rabbit hole and the island being the crazy unreal world they're thrown in to fight against all odds.
No matter how well done the Alice in Wonderland stuff was a bit too general to make the story come to any conclusion either way.
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Arkadom
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The scene at the end of the Vaas final battle is a bit of a hint to it though, especially considering he is gone after Jason comes too.

That mission with the old lady was rather interesting, I played it yesterday, I remember it was more like.

"Oh, hi I'm just cooking dinner......What? Last night? This plane was wrecked ten years ago......You say there was an old woman in the village?.....Oh nothing, it's just that there is no old woman in that village."

Pretty interesting though.

Also, both endings seem massively dramatic and like the end of a tale, Jason's speech at the end of the save your friends ending just sounds rehearsed and over-the top, and the join Citra ending just seems far too extreme, especially all of Citra's dialogue in that ending.

It would be great if they made a Far Cry 4 that began at the end of Far Cry 3 and revealed it really was just Jason's imagination, then he and grant actually escaped the camp and many things turned out different, such as some characters not existing or being different.

For example, Willis(The undercover CIA agent) just doesnt really fit in, the writer said the entire point of the plot was to take all of the typical and generic conventions of a exotic survival film and push them further, it just seems like it should be false, and made up.

And then if Far Cry 4 did work out like that it could be more like a mix of 2 and 3 with all the survival stuff, but also having to use dead animals as food(Because realistically You can't just heal) and no mystical tattoo granting abilities.

In fairness, Far Cry 3 has an amazing plot, and great characters, like Vaas and Mr. Hipster/Dennis, and Oliver, Dr. Earnhardt and the like, but it would have been so much better if after one ending Jason woke up in the cell, and after the join citra ending he woke up in a mental instinitue or something, and Citra turned out to be a nurse or something.
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Greetings. I will be your waifu this season.

I wouldn't say it had an amazong plot, it was extremely generic.


It's the characters and the design of the place that make it good I'd say they make the experience what it is. Every character is pretty detailed and even though some are only in it for a short while they all have a unique personality and add an interesting turn to things.


Like near the start when you're in the jeep with...err...Liza wasn't it? She's like oh my god this is insane I can't drive like this! And Jason comes back with fine then do you want to shoot!?
Not exactly that but what I'm getting at is the banter between the characters is awesome.

But as for what happens it's all kind of silly.

If it was in some way confirmed to be all in Jasons mind then it would be fine everything ridiculous would be rendered a valid experience.

I didn't mind the supernatural stuff in it but it wasn't done all that well it was just like aw yeah you have this magical tattoo and here's this magical compass that glows too. And that's totally fine to Jason after a minute or so, its never really touched upon why things are supernatural or what.

And the giant thing that apparently becomes the tribes temple, what's that all about? Is it just some ramdom myth oe in their world did that actually happen? There's no real reaction to that.

It's as if back home in America or wherever there's plenty supernatural goings on so it's just kind of standard to them really.


Not that the plot was all bad it's just it's not really a new story.


EDIT an interesting idea with Far Cry 4 however none of the games have been related to each other so its unlikely.
Not played the first 2, but it would be interesting if 4 was made and combined aspects and plot points from all the games.
That would be rad.
Co-op mode cpuld have Jason, Jack Carver from the first game, whoever is in the second and the new fourth character.
All with different abilities and skills.
That would be brilliant.
Edited by Steve, Dec 29 2012, 01:05 AM.
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Arkadom
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Guy from second game died.

Also yeah, I don;t mean the entire plot is great, for the first half to the game or so it is pretty decent, but after Vaas is gone it loses all its charm and just becomes a slaughterfest with no direction.

For a lot of the game the idea of Jason becoming insane is toyed with a lot, then it just sort of goes, You would think with the hallucination from the drink at Citra's temple showing Jason and Vaas' positions swapped from the actually battle later in the game, You would think Jason would be barking mad by the time he gets shoved into a chasm tied to a chair, that would have made it more interesting, Jason being just as twisted as Vaas, the confrontation could have been even better then, two wacked out people trying to kill eachother and not knowing what they are doing, but that concept of Jason's slipping sanity is just forgotten.

I read a while ago some idea about a twist about half way through the game where everything turns out to be Vaas' mind believing Jason became some sort of super-powered rambo after escaping at the start of the game then playing as Vaas from there, going on a mission to kill a much more realistic Jason and all his friends, then overthrowing the island from Hoyt and going on a quest to get rid of Citra.

I think that's a pretty generic fight club plot there but it's pretty interesting.
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Greetings. I will be your waifu this season.

I didn't like how Vaas was beat.

Mainly because it seemed to be real if it had said he wasn't its fine.
Really though, c'mon you walk in after a massive gun battle and he's hiding behimd the wall? AND surprises Jason.
That's just lame...
And with all the hallucinating going on, what the hell is even happening for real? How is Jason fighting him whem he's like that.
It just doesn't make sense, and not in a good way.


Hoyt was far less interesting a villain than Vaas he was just a mad businessman. But Vaas was like a rabid dog, couldn't tell what he was going to do or say he was just completely mentalwhich was awesome.

Damn about the second guy...
OR maybe he didn't die...
Oh well, Jack Carver being the main antagonist would be cool for the fourth game then you're up against someone with feral abilities who's going to be more powerful than you or equal to you.

They could have had Hoyt be the antagonist for the fourth game.
3, Jason saves the island from the pirates.
4, Hoyt and his private army take over and ruin the peace.
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Arkadom
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Guy from second game definitely died :p then entire second half of the game makes it pretty clear one way or another, both endings will kill You.

Jack Carver could be a pretty interesting antagonist, especially for Jason.

I wish They would at least make a DLC with Vaas as the main character, more Vaas is always good, Vaas would make an interesting best friend :D
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