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DBZ Raging Blast 3; Should they make a third one
Topic Started: Jan 5 2011, 06:31 PM (62,205 Views)
DarkEmpire
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For the DB RB 3 i think that we should work towards are characters develoments For example:

If i was Goku or Great vegeta and i started out at a power level of 9,000 and not yet able to go ssj 1 2 3 4 i would go in to the story mode and fight, after my first story fight i gain 1,000 power level or more, then i go to the next and so on. Then if i go up against a opponenant thats far stronger them me, i go out of the story mode and go to training in any mode like tournaments, ultimate Battle and do survival training, or go in to Bulma's house use vegeta's gravity room as a training area or the look out tower or what ever.

What i mean is DBZ RB 3 should get us to train are characters just like BT 2 did on PS2 the reason is this will train us to be better fighters. get away with the items stuff.

P.S i think all the fighers from DB,DBZ,DBGT/DB,DBZ movie's should be in the game. And sorry for the bad gramma and spelling's. i was Not good at English in school lol.
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Daniel
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I like Pokémon

thats actaully a good idea!
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+ Steve
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Greetings. I will be your waifu this season.

I think they should make it but have every character even the people from GT even the sigma force people or whatever(just to keep everybody happy) and maybe have a mode where it makes sense, by that I mean somebody like Kid Goku actualy having trouble beating anybody from DBZ/GT because its kind of annoying playing online and getting your a** kicked by somebody using Videl
And then after that they should make some kind of virtual reality one that would be awesome thats been my dream since I first started watching it lol
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Definitely not a succubus, fear not
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DarkEmpire
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resuming from my last post i was thinking, what about for any of are favorite characters that can transform the powerlevels increase 50x...for exsample if i was Goku or Vegeta (as they are my favorite characters) and i was at a power level of 1 million and transfromed to super saiyan my power level would be now 50 million and for each transform i do i power up 50x's more.

And in the gameplay i was woundering if having the powerlevel meter on the battle screen to know what level the opponeant is. And if the combatants power or energy levels go down a criticul level the transformation cancels, abit like that first DBZ game DBZ Burst Limit.

Oh man just typing this makes me want to play it now lol, i hope you understand this post.
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Arkadom
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Bargle nawdle zouss

lunar2
Jan 19 2011, 05:38 AM
i would have it set up where you master each individual technique through use, or training. so, when you first learn to fly, which would be fairly early in the game, you wouldn't be able to do much more than hover for a few minutes. it would keep you out of harms way, but it wouldn't get you anywhere but as high as you can jump. as you use it, you get rank ups, which decrease the ki cost, and increase the speed, so you start floating around pretty soon, and eventually you start flying with ease, and hardly ever have to touch the ground.
Now this,this i support, it makes sense and it isent some nerdgasm of things that are impossible,i would LOVE a game like this(The moves setup anyway.)
I might as well put MY dream DBZ game i suppose.

I would like a DBZ game where You start with say 3 characters to choose from,with a special story for each,say a couple of episodes from DBZ revolving around that character, and playing through that story when you fight new characters,if you complete a small and easy task,you unlock them.
Also like lunar said I would like skill progression instead of upgrading with bought "items",this would make my dream combat leveling system.
I also think that you should start with the earliest form of each character(DB kid goku->great ape->adult goku->super saiyan->super saiyan 2-super saiyan 3->GT kid Goku->Golden great ape->SSJ4)
I also think that when you unlock transformations it should be when they are activated in story mode.So say Goku's story is the first 8 episodes of DB,the last 3 of the saiyan saga,the last 7 of the namek/frieza saga,the 3 episodes after goku gets SSj2(Forgot which number,names ect),and the episode where he fights buu from the buu saga(In SSj3),then a random 11 episodes of GT with him as a kid,then 2 episodes where he is SSJ4/golden great ape ect.It would be like the power progression.

So say You have Vegeta(scouter) Kid goku and kid piccolo(From the end of demon king piccolo saga), in Goku story You would unlock Say Grandpa gohan from the first few eps,later fight tien or yamcha and unlock them,so on and so forth.

I would also like a mode where you can not only do team battles or single battles, but 2 on 2 battles with 3 others.or just a friend and you vs CPU.And possibly a mode where You can view all the cutscenes from the game aswell(In the museum,mabye?) so you could relive the series in a way.

And belive it or not this is all possible,so Im not contradicting myself! :D(I got a form of the character progression idea from soulcalibur :P)
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Perfect Frieza X
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I haven't played RB2, do they have a story mode, like from Raditz till Buu?
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DarkEmpire
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yes
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Arkadom
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Bargle nawdle zouss

Uhhhm, no it doesent.Empire I suggest You actually play the 2nd raging blast and THEN post.There is no story mode,just this stupid galaxy mode that while a fresh experiance,made the game a little worse.I guess it has story BATTLES, but it has no structure,nothing like RB1.
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lunar2
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Dragonlord21
Feb 13 2011, 03:40 PM
lunar2
Jan 19 2011, 05:38 AM
i would have it set up where you master each individual technique through use, or training. so, when you first learn to fly, which would be fairly early in the game, you wouldn't be able to do much more than hover for a few minutes. it would keep you out of harms way, but it wouldn't get you anywhere but as high as you can jump. as you use it, you get rank ups, which decrease the ki cost, and increase the speed, so you start floating around pretty soon, and eventually you start flying with ease, and hardly ever have to touch the ground.
Now this,this i support, it makes sense and it isent some nerdgasm of things that are impossible,i would LOVE a game like this(The moves setup anyway.)
I might as well put MY dream DBZ game i suppose.

I would like a DBZ game where You start with say 3 characters to choose from,with a special story for each,say a couple of episodes from DBZ revolving around that character, and playing through that story when you fight new characters,if you complete a small and easy task,you unlock them.
Also like lunar said I would like skill progression instead of upgrading with bought "items",this would make my dream combat leveling system.
I also think that you should start with the earliest form of each character(DB kid goku->great ape->adult goku->super saiyan->super saiyan 2-super saiyan 3->GT kid Goku->Golden great ape->SSJ4)
I also think that when you unlock transformations it should be when they are activated in story mode.So say Goku's story is the first 8 episodes of DB,the last 3 of the saiyan saga,the last 7 of the namek/frieza saga,the 3 episodes after goku gets SSj2(Forgot which number,names ect),and the episode where he fights buu from the buu saga(In SSj3),then a random 11 episodes of GT with him as a kid,then 2 episodes where he is SSJ4/golden great ape ect.It would be like the power progression.

So say You have Vegeta(scouter) Kid goku and kid piccolo(From the end of demon king piccolo saga), in Goku story You would unlock Say Grandpa gohan from the first few eps,later fight tien or yamcha and unlock them,so on and so forth.

I would also like a mode where you can not only do team battles or single battles, but 2 on 2 battles with 3 others.or just a friend and you vs CPU.And possibly a mode where You can view all the cutscenes from the game aswell(In the museum,mabye?) so you could relive the series in a way.

And belive it or not this is all possible,so Im not contradicting myself! :D(I got a form of the character progression idea from soulcalibur :P)
wow, you like my idea that much? you do realize my control scheme that i posted somewhere and the skill set up were ripped almost straight from elder scrolls 4: oblivion, right? that's why i think they would be easy to implement, because they've already been used, you just take the elderscrolls world off the top, tweak the rules and controls just a bit, a drop a dragonball world on. wha la!
list of canon sources:

the DB manga, and the Dr. Slump manga as it applies to the crossover during the rra saga.

list of non canon sources:

everything else, regardless of origin, format, or quality.

for those that blindly follow word of god
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Destiny
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Can someone tell me who the big character in middle is? The big red one? Sorta looks like Janemba. He could be Janemba I don't know.
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Arkadom
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Bargle nawdle zouss

lunar2
Feb 14 2011, 02:47 AM
Dragonlord21
Feb 13 2011, 03:40 PM
lunar2
Jan 19 2011, 05:38 AM
i would have it set up where you master each individual technique through use, or training. so, when you first learn to fly, which would be fairly early in the game, you wouldn't be able to do much more than hover for a few minutes. it would keep you out of harms way, but it wouldn't get you anywhere but as high as you can jump. as you use it, you get rank ups, which decrease the ki cost, and increase the speed, so you start floating around pretty soon, and eventually you start flying with ease, and hardly ever have to touch the ground.
Now this,this i support, it makes sense and it isent some nerdgasm of things that are impossible,i would LOVE a game like this(The moves setup anyway.)
I might as well put MY dream DBZ game i suppose.

I would like a DBZ game where You start with say 3 characters to choose from,with a special story for each,say a couple of episodes from DBZ revolving around that character, and playing through that story when you fight new characters,if you complete a small and easy task,you unlock them.
Also like lunar said I would like skill progression instead of upgrading with bought "items",this would make my dream combat leveling system.
I also think that you should start with the earliest form of each character(DB kid goku->great ape->adult goku->super saiyan->super saiyan 2-super saiyan 3->GT kid Goku->Golden great ape->SSJ4)
I also think that when you unlock transformations it should be when they are activated in story mode.So say Goku's story is the first 8 episodes of DB,the last 3 of the saiyan saga,the last 7 of the namek/frieza saga,the 3 episodes after goku gets SSj2(Forgot which number,names ect),and the episode where he fights buu from the buu saga(In SSj3),then a random 11 episodes of GT with him as a kid,then 2 episodes where he is SSJ4/golden great ape ect.It would be like the power progression.

So say You have Vegeta(scouter) Kid goku and kid piccolo(From the end of demon king piccolo saga), in Goku story You would unlock Say Grandpa gohan from the first few eps,later fight tien or yamcha and unlock them,so on and so forth.

I would also like a mode where you can not only do team battles or single battles, but 2 on 2 battles with 3 others.or just a friend and you vs CPU.And possibly a mode where You can view all the cutscenes from the game aswell(In the museum,mabye?) so you could relive the series in a way.

And belive it or not this is all possible,so Im not contradicting myself! :D(I got a form of the character progression idea from soulcalibur :P)
wow, you like my idea that much? you do realize my control scheme that i posted somewhere and the skill set up were ripped almost straight from elder scrolls 4: oblivion, right? that's why i think they would be easy to implement, because they've already been used, you just take the elderscrolls world off the top, tweak the rules and controls just a bit, a drop a dragonball world on. wha la!
I wouldnt know,RPG's on xbox's never sounded right to me so i never played it,but then,i love fable.

Still,it must have a good skill setup if it sounds that good to me.
But I honestly thought you took that idea from fable, so i was close(Fable and elder scrolls must be pretty similer then),still,that would deffinitly be my dream DBZ game.Leave character creation to DBO :D
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Epic for Copy_Ninja
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Perfect Frieza X
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TrunksSSJ, I believe that is Hatchiyak. The robot that is used to try and destroy the Saiyans or something...
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Destiny
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What movie is he from?
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+ Pelador
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Crazy Awesome Legend

Plan to Destroy The Saiyans.


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http://www.youtube.com/user/jonjits
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Destiny
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Makes sense. I didn't watch that movie.
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