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My DBZ Strategy Game
Topic Started: Jun 29 2007, 10:27 AM (515 Views)
Epsilonite
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I'm currently making a text-based DBZ strategy game in Ruby.NET. It's going to include all the major characters and techniques from DBZ (not DB or GT), a computer AI to fight against, and possibly a two-player mode.

t's still currently in the alpha/planning stages (I haven't even decided on a name yet), so any ideas you can come up with would be appreciated. I'll try and get a alpha version for testing sometime in the future.
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