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| Should the Dragonball Games be more like... | |
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| Tweet Topic Started: Nov 25 2006, 08:10 PM (606 Views) | |
| FinalShine | Nov 25 2006, 08:10 PM Post #1 |
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I dont know if you have played it but I have and its pretty cool. Im talking about the Superman game. It gives you free roam over the city, its interactive meaning you can blow up cars with heat vision, or use super breath to blow innocent pedestrians off the sidewalk and into the ocean. You can fly around the city, fly at super speed, run at super speed , its so crazy and fun. But do you think Dragonball Z games should be more like this? I mean should this cities be interactive? Should you be able to just fly into the city with Vegeta or Goku and start hauling cars at innocent people or use energy waves to blow up cars and buildings? Run at super speed, fly at super speed. I think so, I think it would make the game a lot funner and not just about the battles but about being fully interactive. |
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| Pookie | Nov 25 2006, 08:30 PM Post #2 |
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Pookie Powa!
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I think that would be pretty cool, but that would involve more time to make. Dragonball Z characters really don't save individual people like Superman does. They usually avoid the city. That is why it would be more difficult to have something like that. You never know though, they may do that for a future DBZ game. |
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| Legendary_Vegeta | Nov 25 2006, 09:13 PM Post #3 |
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Pickles.
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Well.. maybe. I'm not really that sure. 'Cause sure it would be cool but EXTREMELY hard to make at the same time. |
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| Anonymous Friend | Nov 26 2006, 04:57 AM Post #4 |
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Filling the gaps in my memories with wild delusions
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It would work better for a Great Saiyaman game. The problem with Dragonball games is that they're gonna be dominated by a lot of one-on-one fights. There's very rarely any point in any of the shows where someone's fight a large army of something. We only have that when Goku's fighting the red ribbon army, a couple of movies and the first dozen or so episode of GT. |
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| yellowhairedguy20 | Nov 26 2006, 05:12 AM Post #5 |
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Ribbit
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~Moved to correct section. |
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