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Video games these days
Topic Started: Sep 30 2016, 03:12 PM (992 Views)
SSJSC
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Apparently, for a video game, it's usually $60 and it has been like that for almost forever now. But why do people keep adding in DLCs and then charge us more than 60$ for it? Why can't developers just finish making the game instead of separating contents for us at an extra charge? I really would prefer they add everything into the game before making it 60$. Why do they want to do this to us? They didn't have charged DLCs for games in the past.
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+ Ssj3vegito96
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$$$$$$$$

I guess they wait and see what people are liking and willing to buy more of in the game and then expand on it. People are always buying DLC so it doesn't matter. It works and they're making more money
IT'S CHEESE
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Doggo Champion 2k17
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Compared to all my other hobbies, video games are the best bang for my buck, so I really don't care. $60+ for hours of entertainment is worth it to me. A lot of DLC is just added stories or content that's worth the extra money. Some of it isn't worth it, but that's up for the individual to decide.
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Daemon Keido
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I agree with OFG with one caveat:

DLC to finish the story (Asura's Wrath, I'm looking at you!) is just a blatant cash grab that borders on extortion.
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+ Clearin
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In most cases DLC just adds to the already full game. It extends a games lifespan.

You're still buying the full game for $60 (again, in most cases). You're buying extra, optional content with extra money
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Tinny
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SSJSC
Sep 30 2016, 03:12 PM
Apparently, for a video game, it's usually $60 and it has been like that for almost forever now. But why do people keep adding in DLCs and then charge us more than 60$ for it? Why can't developers just finish making the game instead of separating contents for us at an extra charge? I really would prefer they add everything into the game before making it 60$. Why do they want to do this to us? They didn't have charged DLCs for games in the past.
We'd have to look on a case by case basis, most of the time DLC was either made after the game was finished and released, or basically giving the art department something to do while the game is in development.

Some games are crap, like how Capcom actually locks away content to sell as DLC, but many developers release a full game.
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Squall Strife
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There are some games that are def woth full price. Fir example, these games.

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Kingdom Hearts 3


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Final Fantasy 15

One can see the time,effort,resources,etc spent on these sort of games.


Having said that, there are bad games that def ARE NOT worth full price. I'l looking @ you Duke Nukem Forever.

And there is DLC that is not worth the price. I'm looking @ you SWOTOR Revan Expansion.

You just have to know what you like, & usually it will be worth it. lol
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Tinny
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Wait a minute has FF15 even been out for more than a day?

There are games that literally cut out the ending, and I can't imagine you've been playing that for even 24 hours let alone what it probably takes to clear that JRPG/action game.
Edited by Tinny, Sep 30 2016, 04:20 PM.
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* Mitas
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Ssj3vegito96
Sep 30 2016, 03:32 PM
$$$$$$$$
This. Like Tinny said, most of the time you are buying the full game for the full price. DLC is usually just added bonuses so they can make as much money from the game, and whatever popularity it has, as possible.
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Ding
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For how long have games been stuck at the $60.00 price point? Gaming development is super expensive and as time goes on more and more added pressure/expectations are added like robust multiplayer options, engaging campaigns, cut scenes, voice acting, translation into various languages, and keeping up with all the latest technologies. The bar only goes up increasing the budget of every new AAA game created.

This is a big reason why we have no mid-tier games. Profit is only realized on massive blockbuster releases or small indie flavor of the days. It's expensive yet the increasing costs are not passed on to the consumer as you would expect to happen in mostly every other industry. With inflation, games are cheaper than they have ever been (in the U.S. idk about other markets like Australia) This stagnate pricing model is only sustainable because of the optional DLC packages.
Edited by Ding, Sep 30 2016, 04:21 PM.
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Squall Strife
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No. But it is a good example of how long a video game could take in a development process.It's been 10+ years for that specific game & def should be paid the full price.

But I agree somewhat with the OP. There are just some games that are def overpriced & lack content to say the least. DLC can backfire if it's not even what one is generally expecting. lol
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* Mitas
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It truly was a Shawshank redemption

Just because it's been 10 years between the release of KH2 and 3 doesn't mean that 10 years worth of work has gone into it. They've released 10 games in that time if you include the remakes and -.5s.
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Daemon Keido
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10 years (really closer to 12) didn't help Duke Nukem Forever or Too Human in being awesome games.
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Squall Strife
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I was referring to Final Fantasy XV. It's def been "in development" for +10 years even though it could have been done in way less time. lol
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Ding
Sep 30 2016, 04:20 PM
For how long have games been stuck at the $60.00 price point? Gaming development is super expensive and as time goes on more and more added pressure/expectations are added like robust multiplayer options, engaging campaigns, cut scenes, voice acting, translation into various languages, and keeping up with all the latest technologies. The bar only goes up increasing the budget of every new AAA game created.
People need to get this.


DLC isn't evil, it certainly can be used in bulls*** ways to get money but so many people just automatically assume it's content that was taken away from the game.
Even though it's fairly obvious most DLC is getting developed while the main game releases.

So long as the base product is satisfying in it's own right I've never seen an issue with it, games designed for their DLC suck. Such as CoD, the base game lacks so much compared to the DLC, doesn't really feel like an extra more than just an addition to make more money.




With FFXV I'm pretty sure they scrapped it all a couple of times during development so it's not like all that was devoted to the game that's coming. It's been a couple of different projects has it not?
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